
About the Talk
Writer Charlene Putney shares some tips and techniques for letting your inner weirdo shine. From her work writing Divinity: Original Sin 2, to writing the indie game NUTS, to designing and writing the upcoming word puzzler VITRIOL, to her current role as Story Lead on an upcoming title at Die Gute Fabrik, Charlene’s work has always been infused with a “genuine cosmic weirdness” (VICE review of NUTS). In this talk, she will demonstrate how she brings approachable weirdness and warmth to her stories and characters.
Speaker
Charlene Putney
Charlene Putney is an award-winning writer and teacher from Ireland. After working at Google and Facebook in management positions, she turned to the more creative side of tech and began writing for videogames in 2013. Before moving to Denmark, she worked on Divinity: Original Sin 2 and story for the upcoming Baldur's Gate 3. She now works as Story Lead at Die Gute Fabrik in Copenhagen. She also teaches interactive fiction at university level and yoga on the weekends.
