
Hello Survivors,
It has now been 100 days since we launched the Open Beta for DARKEST DAYS.
To reflect on the journey so far and share our direction for the future, we’ve prepared a special developer’s letter.
[Please see below for the full letter]
Thank you!
We have also prepared a special coupon to celebrate the 100-Day Anniversary!
More details about the coupon and event will be released in a separate post.
[100-Day Open Beta Anniversary Event Link]
[100-Day Anniversary Special Coupon]
Coupon Code: DD100DAY
Redemption Period: 2025.08.01 ~ 2025.08.28
Reward Items: 30 Event Lucky Coupons / 300,000 Milla / 3 Resident Combat Manuals
Hello, Survivors.
It’s already been 100 days since we welcomed you to our open beta.
We’re thrilled that so many of you have joined us, sharing your feedback and support to help shape this game together.
Looking back, there were certainly areas where we fell short.
But the entire development team, including myself, has worked hard to quickly address issues and improve.
In this letter, we’d like to reflect on what has changed over the past 100 days and share what direction we plan to head next.
Key Changes Over the Past 100 Days
Roadmap Release
Based on feedback collected through the official community and internal discussions, we released a Trello-style roadmap that allows anyone to easily track current and upcoming development plans.
Each item is categorized by stages such as “Under Review,” “In Progress,” “Planned,” and “Live,” so Survivors can check the development status at a glance.
Resident Expedition Content Added
We introduced Resident Expedition, a new content feature focused on Resident growth.
Players can form an expedition by combining vehicles and Residents they own, then explore a tile-based board using fuel.
During exploration, various events such as battles, rewards, and buffs occur.
Winning battles grants valuable loot and Resident EXP, adding the fun of collection and progression.
While the current reception has been mixed, we’re planning a major revamp to better meet your expectations.
Introducing Survivor Level System
The new Survivor Level system allows growth beyond the previous level cap.
Players can earn EXP by killing zombies, capturing buildings, and completing quests.
Each time your Survivor Level increases, you receive points to invest in one of 120 upgrade nodes to upgrade abilities.
This enables you to create a custom growth path tailored to your playstyle.
We are actively collecting feedback on the season-based system as well and will continue improving it to address your concerns.
Guild System
We introduced a Guild system to support Survivor communities and co-op gameplay.
While the current version includes only the basics, we’re planning to expand it with exclusive content and activity rewards so that a wide variety of community interactions can flourish.
We regret not delivering this earlier, but the team is working hard to bring you meaningful and fun content.
Major Upcoming Content
Party System Overhaul
To enhance the joy of playing together, we’re preparing a complete overhaul of the Party system.
The redesigned system will go beyond simple co-op and bring both efficiency and strategic fun to group gameplay.
In particular, we’re refining the balance for party play in high-difficulty content to maximize the satisfaction of growth through teamwork and the thrill of challenge.
Unique buffs will also be provided during party play to emphasize the value of cooperation.
Expanded Guild Content
We’re developing full-fledged guild content to strengthen bonds and teamwork between guild members.
Guild Shelter System
Guild Shelters will serve as exclusive spaces where members can gather.
Based on guild activity and contributions, facilities can be built and upgraded, providing shared growth opportunities and convenience features.
Guild Conquest Mode
We’re introducing Guild Conquest, an 8v8 PvP mode.
Inspired by traditional shooter-style conquest battles, this will be a highly strategic competitive mode where teamwork and stronghold control are key.
Episode 2
Major narrative developments are also on the horizon.
Episode 2 will continue the story after Jimmy finds Linda in Episode 1.
Set in the familiar Sand Creek region, new threats, characters, and narratives will emerge, bringing even greater immersion for Survivors.
Combat Skill System Revamp
To increase the strategic depth and variety of combat, we’re introducing a new set of active skills.
More than ten new PvE- and PvP-focused active skills will be added, offering tactical choices and refreshing your combat experience with new patterns and strategies.
Thank you to all the Survivors who’ve been with us over the past 100 days.
Every piece of feedback you share serves as motivation and a compass for the dev team in building a better game.
We’ll continue listening, communicating, and striving to create a game that’s worth your time.
Please keep sharing your thoughts as we work together to create even greater “fun in survival.”
Thank you.
