Gameplay:
-You can now get headshot kills by shooting at the top of enemies player egg head. Getting headshots with increase your damage dealt base on your weapon's headshot multiplier variable.
-Smooth out some animations of tactical sprint. Added some weighted animation to sniper while sprinting
-Tactical sprinting while underwater or floating will now temporary boost your swimming speed.
-Improved movement animation transitions
Optic:
-Fix some reticle scales for some optics
