Hey Agents ٩(◕‿◕。)۶
Here with a quick hotfix fixing one critical bug and one small bug.
+ Fixed a bug where doors could become permanently locked if a large number of enemies tried moving through them. I did not stress test doors as hard as I should have for the last patch but things are looking good now.
+Fixed a bug that prevented sleep grenades from activating properly when thrown by a clone of the player.
