We have lift off! Good news pilots! Evasive Maneuvers is now available to play for Steam Next Fest (June 2022 edition)!
ADDITIONS:
- Spectators can now see all player nameplates
- Spectators now have an icon in the lobby
ADJUSTMENTS:
- Hunter ships now collide with each other
- When picking up an orb, it no longer plays the orb decay effect
- Made slight updates to the tutorial page
- Loading screen now displays different background images
BUG FIXES:
- Fixed a bug where gamepad navigation stopped working after clicking with a mouse
- Fixed a bug where the “ship destroyed” screen would remain on the client’s screen after respawning
- Fixed a bug where the runner’s flares ability would not block an incoming missile
- Fixed a bug where clients could not see the sensor mine ping effect
- Fixed a bug where map markers and player nameplates did not toggle with the rest of the HUD
- Fixed a bug where the spectator gate power wasn’t displaying properly
- Fixed a bug where hunters did not get controller rumble when ramming a runner
- Fixed a bug where hunter ships could not collide with each other
- Fixed a bug where the map’s music kept playing during the end screen
- Fixed a bug where clients saw extra orb particle FX upon picking them up / destroying them
- Fixed a bug where the respawn screen would remain on screen after being destroyed by Reyliant’s energy orb
- Fixed a bug where input from a mouse caused the spectator view to malfunction
- Fixed an issue where the spectator HUD did not display when joining a match in progress
- Fixed a bug where the recall beacon wouldn’t despawn if its player died before the recall could be completed
- Fixed a bug where the menu navigation would lose focus when backing out of the settings and map select screens
