Changes made in revision 7883:
- The procedural battle generator now makes sure that camps on higher difficulties have more than one wave. Previously, it only paid attention to the average and maximum number of waves; the minimum was always one. Many thanks to NatureBoy for suggesting this on discord! Note: For this change to take effect you need to start a new journey.
- Fix: The world map generator occasionally created a path network that hid playable camps behind locked (unfinished) camps, which made them inaccessible. Note: For the fix to take effect you need to start a new journey.
- The minimap now darkens the area affected by time bubbles for a more consistent representation.
- Fix: Time dilation was accidentally duplicated on spider legs, causing them to lag behind in time bubbles. This wasn't just a cosmetic issue, it actually hindered spiders in their movement. Correspondingly, the fix makes time bubbles slightly less effective. I've increased the radius of the time dilation skill by 10 meters in compensation.
