Additions
New area: Dryad Prison
- 5 new mines
- Woodcutting
- Bug Catching
- New armour sets, tools, and upgrades
- Forest Gifts / Gemstones to build around gathering wood
- New prestige skill tree line
- Tree Of Life: Upgrade perks through donating wood gathered to use as currency
- Bug processor to turn caught bugs into materials usable in crafts
New Tooltype: Axe
- Used to cut down trees in the new area
- New enchants specific to the axe
- 6 Axes added
New Tooltype: Net
- Used to catch bugs within the new update
- New enchants specific to the net
- 4 Nets added
New Pickaxes:
- Apex Pickaxe: Upgrade to the Blast Pickaxe
- Orvendium Pickaxe: New pickaxe in the Orvendium mines
- Poisoned Pickaxe: Upgrade to the Orvendium Pickaxe, poisons tiles as you mine dealing DoT to them
10 New achievements relating to the new area
New quest: A quest is given upon entering the new area, nothing interesting but to get players used to the new mechanics
Changes
You can now mine multiple tiles separately in the mines without resetting progress on previous tiles
Mining spread no longer breaks surrounding blocks upon breaking a block. Instead it now damages surrounding blocks as you mine
Mining Power no longer affects the minimum break time of a block, it now works as a multiplier for critical hits. It will do increased critical damage past 100%
Mining / Forest gifts no longer have levels scaling with their mine. Currently they drop between 0-64 gem dust but this is being looked into for a full revamp in the future
Reworked how a lot of things are stored on the backend, reducing future potential bugs due to typos in data
Removed
Removed Combat & Misc gems
Removed minimum ticks to mine a block and the "Block Power" value from blocks
Fixes
Fixed Genesis Flame upgrade not applying properly
Fixed incorrect stats on Emberium Pickaxe
Fixed issue with not gaining stats from a skill levelup until a full stat recalculation takes place
Fixed issue with equipment prestiging offering to keep enchants that had been previously removed
