- Major UI overhaul. I know that any changes to the UI can be jarring and disrupt your gaming flow. But all these changes should be an improvement in the long run. + Transitioned form a super simple white UI design to a black and gold aesthetic + Re-positioned resources to be grouped in a more logical order + No longer completely hide buildings and jobs that aren't researched, instead they will be in a "disabled" state. This will avoid the movement of everything after each research. + Partially Transparent UI windows allowed clicking through them, this was causing confusion, so they now prevent "click through"
- Increased the zoom range for low and medium settings. When updating to zooming in more, their max range was accidentally reduced
- Cooked food now costs 5 raw food + 2 wood [Previously 5 raw food + 2 charcoal]
- Mortar now costs 10 stone + 2 charcoal [Previously 10 ore + 2 charcoal]
- Many other smaller fixes and tweaks
- News and updates
- Exodus Borealis
- Patch Notes - b.3.3
Source: Steam Community (opens in a new tab)
