Release date
Release date is now officially 16th of November! I've already prepared a final list of things I want to do and once I organize it I will share the list.
Besides deciding on the release date there are a few updates in the last month.
Staff stats
Biggest new update is the introduction of many more stats for staff. Each stat has a certain amount of points you can assign to it and it's your decision on which thing you want to focus when leveling up an employee. You can have a fast waitress carrying small amount of drinks or a slower one able to carry more.
Waitress stats:
- Walking speed while empty handed
- Walking speed while carrying
- Walking speed while climbing stairs
- Maximum number of drinks that can be carried
- Tip bonus
Bartender stats:
- Walking speed while empty handed
- Walking speed while carrying
- Drink pouring speed
- Maximum number of drinks that can be carried
Chef stats:
- Walking speed
- Skill for preparing desserts
- Skill for preparing main courses
- Skill for preparing soups

Besides stats there is a bit more control over employees. You can tell them which floor to serve so it doesn't happen that bartender from second floor serves guests on first floor and ignores guests on second floor. You can also assign priority to tasks waitress does instead of just having on/off toggles. If a task has high priority it will be done before all medium priority tasks.

Usability improvements
I got a lot of feedback that it is hard to move furniture around, specifically when you try to move multiple things at once since that was not possible. Now, you will have support to move furniture in a same way you move icons on a desktop. You can drag to select multiple props with a selection rectangle or you can hold control and click on multiple props to select or deselect them. Check out the gif below showcasing this feature!

Bonus
There is a new floor tile now!

I've started working on implementing winter which will last for a certain amount of days. During winter customers will require heating besides lights so if there is no heating close to the table, no one will sit there. There will also be a new bar serving hot drinks like tea, mulled wine or warm milk.

Plan for August
In this month I plan to start working on kitchen improvements first. There will be recipes for food and you will have to manage ingredients in a similar way you do for drinks in a bar.
If you have any other suggestions of what you would like to see in the game let me know in the comments!
