New features
During June many new things were added to Tavern Master. I haven't posted updates in a long time so I wanted to write about some new things which are in development!
First big thing is the introduction of thieves. They will occasionally come during the night and steal your bar barrels. Only way to prevent them is hiring a guard but be careful, thieves can have different danger levels so you will need to equip your guard with appropriate armor and weapons.

Besides the thief, there are now many more decorations including paintings, curtains, banners, shields etc. Important new thing is that wall decorations including lights no longer take up floor space. That means that you can put a table or a bench besides a light or a painting, there doesn't have to be empty space anymore.

Your staff members now also have special traits which makes them more unique! For example, a waitress can have a special trait where she gets 1 coin as a tip when serving drinks, or a trait which enables her to carry 8 drinks at once instead of 5. Bartenders and chefs also have new special traits which are specific for their job.
Besides all these things there is also a new save system which will enable you to have multiple save files, there is more data in the statistics window telling you much more about your tavern, economy has been re-balanced and much more!
Things to come
Here is also a sneak peek of new features to come! You will be able to open multiple branches of your tavern and each branch will have different rules. For example, a winter tavern will require you to have heating near all seats and barmen will serve only hot drinks which they have to prepare before serving.

Let me know in comments your suggestions of what you would like to see in the game and make sure to check out the Tavern Master Prologue on Steam which is a limited free demo of the game!
