Hello everyone!
Today's the day for June's patch, our biggest patch so far!
We added several features we hope you will enjoy, and we expanded the whole playground.
We highly suggest you read the whole patch-note, there are several fixes and useful improvements.
We would like to notify that this is our last (big) patch until our full release on September 2021.
We'll still be keeping an eye out for your feedback & suggestions, and we're always here if you have any trouble.
Take care ♥

- Career Mode: Teaser Projects
- Here it comes! A first taste of the planned Career mode! This new game mode contains three scripted architectural projects to solve in your own way with goals and constraints.
Be aware that this being a teaser, your progression cannot be saved for now.
Be creative Architects!

- Urban Planner
- With this feature you'll be able to create projects in way less time than with the Drawing Board! It can also be used as a first step of sorts! Define rules to procedurally generate your projects on a Block, in just a few clicks! Create your own specific presets to quickly create projects on large areas.
Be surprised by the procedural generation of projects!

- Socio-Economic Fabric System
- A new way to see the impact of your projects on the city. Solve homelessness! Make the wealthy even wealthier! Or ... don't? Whatever you do will have consequences, one way or another.
This is the way.
- Workshop Mods - Upvote System
- It is now possible to upvote a Bloc or a Design directly from the game.


- New Districts: D18 | D19 | D22 | D23
- Content tiers
- New Rock assets
- Added Double Streetlights model
- Added the "Summer Rain" Time Of Day
- Designs
- Futuristic Style & his variations
- Church
- Post-Haussmann
- Brutal
- Wave
- Landmarks
- Grand Mosque of Paris
- Parish Saint-Médard
- Garden of the Plants
- Notre-Dame-du-Val-De-Grâce Church
- Armed Forces Health Service Museum
- Val-De-Grâce Hospital
- Church of Saint-Suplice
- Luxembourg Palace
- Luxembourg Garden
- Odéon-Europe Theatre
- Notre-Dame-des-Champs Church
- Main Projects
- Steam-Powered Dystopia
- Crystal Garden
- Celestial Platforms
- Colored Stacking
- Eco-Central N°9
- Spinner Tower


- General
- Multiple UI tweaks
- Loading time optimization
- Extended River sound to canals and rework on Fireworks sounds
- Updated Translations
- Block Sharing
- Added new Filters to the City View Block Import Panel
- Added new Filters to the Mods Panel
- Drawing Board
- Added block number in the Drawing Board Builder
- Removed the possibility of flat Roofs on Designs having dormer windows
- Plot Editor
- These improvements to the "edit all" mode in plot editor allow you to split a building in two. Even original buildings can be partially preserved. Building your dream project should now be faster and easier.
- Plot Editor's Merge feature now creates a type of Plot based on the selection (not always a Vacant Land)
- Plot Editor's Cut feature now creates Plots type based on the cut Plot (not always a Vacant Land)
- All Plot Editor helps are active when entering DB
- Disable Plot Editor helps when pressing Shift (free hand drawing mode)
- City View
- Harmonization of White Model materials
- Fix sun position to reflect geographic reality
- Update of the hierarchy of Time Of Days and Weathers in City View


- Fix allowing to close all Districts
- Fix demolition sounds
- Fix reset button being available in Drawing Board in cases it shouldn't
- Fix Helpers behaviour in Plot Editor when the Pause menu is activated
- Fix Feedback panel button sizes behaviour
- Fix button hovering in Save panel and Quit confirmation message
- Fix Plot Editor Helps line not following the animation
- Fix cases where Drawing Board Builder panel shows an empty space
- Fix UI problems on the Settings panels
- Fix Terrains not showing in Recent category
- Fix D.16 opening shot where the camera was going inside the Notre-Dame Main Project
- Fix loading Save containing an empty block (leading to a crash/infinite loading)
- Fix several UI problems on Strategic Map and City View
- Fix District panels with no Main Projects
- Fix crash when reseting a Plot just after using Plot Editor
- Fix crash when maintaining Shift+Click in Merge mode in Plot Editor
- Many 3D and Art fixes
- Fix Props LOD groups
- Fix Camera movement enabled in Strategic Map or Design Library
- Fix Main Project and Landmark panels interaction
- Fix errors when importing a Block while not having its Designs dependencies installed
- Fix wrong "Sunrise Winter" Time Of Day in Photo Mode
- Fix broken Photo Mode Time Of Day when changing season
- Fix Feedback panel buttons texts
- Fix Special Effects still visible after hiding a District
- Fix broken Rooftops when using Merge and Cut in Plot Editor
- Fix broken selection when maintaining Shift+TAB in Plot Editor
- Fix some Helpers positions
- Fix Block Export not taking in account Parks/Plazas and Parkings for its Index tag
- Fix Block Import panel not showing a left arrow when displaying more than one page of Blocks
- Fix sounds on Plot demolition
- Fix broken display of deleted Design Mod
- Fix Vehicles still displayed when hinding a District
- Fix Key rebinding not working on some special cases
- Fix possibility to enter Drawing Board on a constructed Main Project
- Fix Block Export panel index not centered
- Fix blinking scroll bar in Settings
- Fix Enter key repeating last action
- Fix Photo Mode disabling Depth Of Field when going back to City View
- Fix Japanese Kiosk name doublon (now Open Gazebo)
- Reduced lag when manipulating storeys of a building next to a very large one
- Fix trees LOD groups distances


- Reopening a block after completed all the Mission's objectives might lead to a crash or an unexpected behaviour

We want to warmly thank some players for their help during our Beta Tests:
Beta Testers - Urban Planner
- Qwarks
- Marko.Sraka
- ♡나는 바보다♡
- Lonxa
- Toty
- Pschraeer
- DV-13
Beta Testers - Career Mode Teaser
- Pschraeer
- Antalunet
- Qwarks
We also want to give special thanks to Nemesys9999 who helped us to find and fix a major bug!

