What I've been working on :
Mystery Tunnel improvements
Mystery tunnel now connects to the Python Underground
Beowarmth can be battled in the Mystery tunnel after the Apex Castle event is completed.
Fixed error where if your monster is slower than the enemy and the enemy would miss it would skip your turn.
Fixed error where monsters of the same speed could skip each others turns.
Improved Exp Bar Scaling
Added Help tab on Main Menu
Improved Fantom Tower Music
Added Vs Void Mystical Music
Fixed error in Mystery tunnel where incorrect monster images were displayed
Removed Enlighten a deprecated lighting feature in Unity that was causing crashes with certain GPUs
Fixed error where library kid battle would keep 2 instances of the character causing sprite overlap
Fixed error where Tribolt is not faceable if you save and quit out before facing him.
I removed all prints and debug.log statements from the project. These were used to locate bugs and issues by being able to track what the game was doing.
No more information is being documented to the player log unless an error is reached. This will help with performance.
Fixed bug where crashing to main menu would cause the save file to be lost and the main menu to rewrite it with a blank file. Now nothing on the main menu sets the save except new game and the help button.
Added missing shader to graphics settings which was causing crashes for older DirectX users.
Added loading screen on main menu
Increased catch rate for early Entodrive like Thunion and Tomceae
More move consistency and text alignment improvements
Worked on fixing a bug where the savemanager will duplicate after traveling from certain levels and could cause a save wipe. I believe I've done a lot to prevent this, but if you have some method of reproducing this bug please lmk.
Changed script execution priority so that the save script will now always execute first. Some errors / crashes were created when other scripts ran before the save script.
Dispersed more upgrade stones throughout Cache Isle w/ rng respawners
Fixed bug where base stat in storage menu was displaying base attack as base special attack
Fixed bug where floral transfer for enemies wouldn't steal hp from user.
What's coming next :
More Achievements
Entodrive World Championship
More moves
Updated community guides
Updated Monster List :

World Map :

Ability Chart :

Community Guides :
https://steamcommunity.com/sharedfiles/filedetails/?id=2436558910
https://steamcommunity.com/sharedfiles/filedetails/?id=2431577117
https://steamcommunity.com/sharedfiles/filedetails/?id=2534992223
https://steamcommunity.com/sharedfiles/filedetails/?id=2526391486
https://steamcommunity.com/sharedfiles/filedetails/?id=2472674974
https://steamcommunity.com/sharedfiles/filedetails/?id=2464065273
