Hi everyone,
we've decided to keep the demo alive and will update it regularly until the launch of the game.
Cheers!
Patch notes for version 0.6.4:
Tutorial:
- Tutorial screens also appear now in game, when intro is skipped
- Informed choice added at start of Act I
Combat:
- Fight starts while assassins are mid air, so that assassins are not immediately targeted
- Finer handling of enemy targeting based on real distance and hex-tile distance
Dungeon update:
- reduced RNG-ness in dungeons by more uniform distribution of room types
- better tooltips on dungeon score (and dungeon size also impacts score now)
- using Lure items does no longer increase dungeon score
- restriction of enemy types was not working yet
- progression into bigger dungeons (starting with small dungeons first)
Bugfixes:
- enemy assassin jumping sometimes didn't trigger
- props in Orc-fighting scene in Daradalor visible
- camera positioning after combat ends where it was
