Welcome to a patch preview for Gunlocked v.0.75! Yes, you read that right. This patch is so big we're jumping all the way from version 0.53 to version 0.75. And it's all coming on August 15th.
Before I jump into all the goodies you'll be getting, I also want to take the time to talk about price (eww, I know). When Gunlocked launched it was a very slim package with modest Early Access goals. I've since exceeded most of those goals, and I plan to continue to add more for as long as I can.
As such, shortly after the arrival of patch 0.75 Gunlocked will be going up to $4.99 from $3.99. This will be the final retail price. The change will happen on September 3rd, and I'm announcing it now so you have ample time to pick up a copy at the current Early Access price. Regional pricing will continue to apply.
Alright, with the icky capitalist stuff out of the way, it's on to the patch preview!
TL;DR
- 1x New Zone
- 2x Pilots
- 3x Weapons
- 5x Utilities
- 3x Augments
- 3x Symbionics
- 3x Unlockable Ships
- 10x Achievements
- Inventory System
- Tutorial Tips
- Community Item Drops
- Tons of balance changes and updates to previous upgrades
Keep in mind that everything below is a work in progress and subject to change.
New Zone: The Lepi Sector

The Lepi Sector will include the most ambitious boss fight in the game. Don't let the work in progress preview fool you. There is a lot more to this boss than meets the eye. And by the time you finish the zone, I think you'll agree. There are also a host of new unique enemy types to blast through with all the new destructive toys i'll be adding.
New Pilots: Tempest and Ace

A recurring theme in this patch is pushing myself to do the most ambitious things I can. You'll see it in the boss fight, the new upgrades, and the new pilots. Ace for instance, picks a random loadout at the start of every game, and you get to pick from 1 of 3 other pilot augments based on what he's selected for you. It might sound simple, but it was one of the most complex things to add, and it's a lot of fun if you're looking for a challenge.
New Upgrades

A host of upgrades will be dropping with this patch. This includes my favorite Utility yet, called the Drone Cloner. I've been trying to get it in the game since before launching in to Early Access.
There will also be a bunch of electric type upgrades, to add some friends for Shock Bombs to play with. Check out the Buzz Beacons below. The pulsing energy left on affected targets is Tempest's augment.

New Ships

Left to Right: Mantis, Hawk, and Cobra.
Complete with alternate colors, and smol ship variations, you'll be able to unlock 3 new ship cosmetics by completing various goals.
New Features


Inventory System: You'll now be able to pause the game and check out what you've equipped. There are some limitations (it can't show you exact stats of current levels) but you can get a level agnostic description of what it does, see its synergies, and its upgrade types.
Tutorial Tips: You can now enable a tutorial run on Apoid Colony that will explain the basics with a bit of flavor. This genre is pretty notorious for not explaining anything to new players, but a little goes a long way.
Community Items
Lastly, Gunlocked has proven to the Steam Gods that it is worthy of item drops. That means when this new update launches you'll be able to earn trading cards, badges, emotes, and profile backgrounds by playing the game. There will also be a handful of animated profile avatars in the Steam Point Shop.
This is pending approval, and subject to change, but I'm hopeful the Steam Gods look favorably upon these bounties.
Fin.
Anyway, that's it for this patch preview. There's a lot more to talk about, but i'll save it for the actual patch and for you all to discover.
