Hi friends, fans & family!
I had a little vacation where I slacked off for a bit so didn't get all that much done in this period but I did manage to do the following:
- Fixed zooming so that it zooms in to the middle of the action instead of the attack point. This allows the player to see the attacker better with ranged attacks
- Made sure that every mission type currently on the map is unique.
- Fixed so the victory panel looks decent
- Reworked the mission objectives panel and the mission preview panel so I can reuse the logic in both places and make sure that the graphics are the same (avoids duplication of code and assets)

- Fixed some side objective bugs
- Removed the "defeat" panel. Losing a mission OR losing all your heroes in one mission will end the current run and lead straight to game over screen
- uploaded a new build to test out on the Steam Deck
- tested the game on the Deck
Next update will probably be a little scarce too since I have a busy week but progress is steady now at least :)
// Luis