
Thank you, Champions, for helping to make Cliff & Field even better with your feedback!
Here's the latest update to the game:
New features
- New temporary look for enemies that are cloaked (now posing as a bush!), fortified (now with a silly helmet) and healing (now with healing particles)! Will be refined in an upcoming version
- You can now call the next wave early! As soon as 50% of the current wave enemies have spawned you can press E or a very small button at the start of the road to call the next wave!
- Skill hotkeys! You can now use numbers 1-9 to use the skill in that slot! Soon also to speed build towers (next release, known issue is that you can't use hotkeys with the build menu open)
- New achievements for building towers!
Bugfixes & changes
- Fixed a bug where the auto-loot-upgrade on the Obelisk wouldn't pick up the loot
- Added some short descriptions to help the upgrade tooltips be more readable
- Reduced the loot frequency and stabilized the loot so it's equal over each wave
- Fixed a translation error in the intro scene
