
Hey Champions!
Thank you for the awesome feedback on the game, we're so excited to be live in Early Access!
New features
- HOPEFULLY a huge performance boost! We've recompiled the game with a new compiler (ILCCP for you coders out there!)
- Added a new Obelisk upgrade to Auto Pickup Loot!
- Added verbose descriptions to some of the tower upgrades
- Towers boosted by the Obelisk now says "Boosted" next to the kill count!
- Freeplay now gives you 50% XP and loot chance! (down from 100%)
- Added AUTO settings that will check what quality settings to use on your FIRST launch - this will run once for everyone so if you edited your settings you might have to change them again (only once, sorry!)
Bugfixes
- Fixed a bug that locked you in Freeplay forever!
- Fixed an error on the Lightning Tower L2T5 upgrade where the range was reduced
- Obelisks won't boost other Obelisks anymore, how silly that was
- Fixed the placement of the Obelisk that was a little bit off!
- Fixed a bug that displayed removed AOE damage as 0,0
