This update brings out our true vision of the game. Every Steam Branches are now up-to-date with our current version of the game. Here are the patch notes :
Additions :
- Changed the name of the game from Arena Lab to Chaos Crown. You will learn more about our lore elements in the next weeks.
- A procedural room system. We have not yet made different scenes so for now its the same Forest Map as always, but the content varries depending on the room type. Once you clear the objective of the room, portals will open. A temporarly title tells you what type of room a portal represents.
- Monster Rooms : you must fight a team of enemies.
- Challenge Rooms : you must fight three waves of enemies and you get a hidden random item. Contains a resting shrine.
- Challenge Boss Room : you must fight two waves of bosses and you get a random item. Contains a resting shrine.
- Treasure Rooms : you get to choose between three random items.
- Resting shrines : you might see a bright spotlight. This is a resting shrine. You can get into the light to show the character menu an improve your character in-game and throw active items.
- Young wasp enemies.
- Big zombie enemies.
- Imp enemies.
- New spider enemies.
- Mushroom enemies.
- Treant boss.
Let us know if you find any bugs and what improvements you think we should do next!
