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This update should enhance your gameplay with new sounds, room visuals and enemy voice lines.

Challenge Room Visual by Antoine Fortin. We wanted to try something refreshing.



Treasure Room visuals by Antoine Fortin. They are smaller than combat rooms and should have enough space for you to deal with encounters in the near futur.
New players should now have acces to a brand new Tutorial Menu while advanced players will have achievements to complete.

This tutorial menu will have videos soon. It will show automatically on launch the first time you open the game. @nelsieoo might have found our UI style. We are thinking about spreading this style on all other menus.

16 achievements are ready to be collected! They look delicious, dont they? Cerdits goes to @nelsieoo from Instagram! Follow her to show you like her work!
We also finally added controller support to give more options to our players. A rework of the Options Menu is planned to add look sensitivity. To use the controller, simply connect it! Thats right, our system automatically knows what kind of device you are using.

Enemies now have red health bars while allies have green ones.
This update was a rough one. We are working days and nights to be ready for the Steam Feast. Again big thanks to @nelsieoo and Antoine Fortin for their hard work.
The next update should come next week. We want to rework the Lava Elemental and make him stronger.
