Demo V 0.1
This first patch addresses all the feedback that has been gathered thus far. It's been a great couple of days and I have really enjoyed hearing about everyone's first experiences with the game, and I hope to see some people reach Endgame soon, to see what you think of that content!
- Adjusted lighting to try and make shadows lighter whilst retaining the "gritty yet vibrant" overall approach I am aiming for.
- Info pop up's have been spaced out a little more to try and not overwhelm new players with info.
- Added a portal to the start of Morsci's Dungeon in case you entered, got scared, and couldn't leave.
- Added a confirmation window to deleting Characters.
- Reduced chances of finding higher rarity items. As players level they gain a hidden "natural buff" to magic find, allowing them higher chances of finding higher tier items. This equates to a 0.0011% chance to drop a Legendary, a 0.031% chance to drop an Epic and a 0.101% chance to drop a Rare at level 1 and a 0.006% chance, 0.08% chance and 0.15% chance at level 50 (max level). This chance also translates to items sold by Vendors.
- Increased all stackable items to 100 max stacked. This will greatly improve inventory management.
- Added a preliminary loot filter that enables players to show/hide items based on their stats. This will be expanded to include item types.
- Added a "range explanation" button to the combat info pop up, and better expressed Range and Radius in Skill Descriptions.
- Slightly reduced the Radius for Loki's Ingenuity.
- Added a movement marker.
If anyone has any additional feedback, there are multiple channels you can go through including
email: [email protected]
forums: https://www.legendsofvalhallagame.com
discord: https://discord.gg/ycE9vjHp5b
and of course the discussions boards here on Steam. Happy looting until next time :)
Sam
