Hey Adventurers and Patrons!
We strive to give as many players as possible the best experience possible, but after months of implementation, it was clear that Age Restricted Taverns was not having the desired result of allowing players to have the experience they expect. Due to this, we are moving to a Reputation Based Tavern system.
The concept is that as long as you are on and behaving, you will gain reputation and gain access to taverns with like-minded individuals. We expect this will improve all player's experiences as the system runs and you should all have a better time on average.

Additionally, we have added Draft Mode to the Tavern! Show your skill and select 40 cards at random to battle it out over 10 matches for increasingly better rewards! Will you conquer the map left by Maeve and claim the top prize?
Lastly, the Taunt keyword has been updated:
A creature with Taunt must be blocked or targeted by the enemy first each turn.
This change has been made to give a counter-play to targeted damage and removal spells. Mastery has run the show for some time now and it is due in part to it's ability to ignore your creatures. This update will require Mastery players to first get rid of your taunt unit's effect in order to damage you directly. This change will improve Taunt's usability in the meta as well as tone down the rampant use of Mastery.
All in, this is a big update! If you want more details, as well as a few things I didn't cover here, check out the rest of the notes below:
Version 1.1 Release Notes:
Added:
- Draft Mode, in the deck list, you will see a "Draft a Deck" option when your collection book is out
- Reputation based taverns which replace age restricted taverns
- Quill and Ink props that allow you to draw in the air
- Mana burn VFX
- Card draw and shuffle SFX
- Additional VFX for some MRA and PG cards
- Floating damage and heal numbers
- Pressed icon for watch menu back button
- Legit match detection system to prevent exploitation of battle rewards
Changed:
- New subscriptions purchased on Quest will now auto renew
- Animated cards now have a golden border
- Gems earned from the Season Pass can no longer be gifted to other players
- Reduced battery drain on Quest headsets
- Removed the level 5 deck creation restriction
- Replaced Steam/email create account button icons
- Trophy props were moved under the Tankards category
- Progression Rewards was renamed to Season Rewards
- Updated the Season Pass poster to include ending date
- Improved the profanity filter to be less aggressive
Fixed:
- Partially fixed animated referral card back not always animating on Quest
- Sometimes seeing invisible deck boxes and blank collection books
- Ranged keyword documentation being inaccurate
Balance Changes:
- Taunt now applies to spells and abilities that require targeting an enemy creature
- Once a Taunt creature has been blocked or targeted, its Taunt ability is deactivated until the beginning of its controllers turn
- Hungry Mimic is now a Common
- Improvised Medic is now an Uncommon
