

Updates have been getting slower as of now, due to burnout of our main programmer. After all, this is our first real game we've ever created so far back in 2018, so there needed to have overhauls for concepts and how the game would look and play. Seriously, we greatly apologize for the slow progress. We didn't expect to find THIS many bugs in our demo, we're working with the best that we can get with our limited schedule. The game is being developed on our free time, between work and school.
This doesn't mean that we're abandoning the project no no not at all!
Right now, we're going to be moving the game from RPG Maker MV to MZ, to better optimize the 3D of the game, since there were a lot of issues with lag and softlocks in open areas (especially the NE map). Texts and dialogue will be updated, along with UI and battle animations. There are added options for adjusting the 3D: Field of View (FOV), Render Distance and the option to add or remove shadows.
With all of this in mind, bits of the game will be removed so that the demo wouldn't be bloated and/or it because it doesn't work on MZ (for now). This includes the bestiary and tutorial book.
We can't promise on the 3.0 update coming out very soon, but still do expect it eventually.
Thank y'all for being very patient, and see you soon!
- The LunarBoon Team

