- Improved VFX when shooting the Eradicator
- Improved VFX for frag grenade explosions
- Improved VFX on the power source rocks
- Fixed a spot which was inaccessible to zombies on Future City
- Fixed multiple spots which were inaccessible to zombies on Trailer Park
- Improved ammo and magazine capacity on the MAR-14
- Reduced weapon spread on the MAR-14
- Improved ultrawide resolution support to enable previously inaccessible UI buttons
- Fixed some bugs related to replenishing ammo when directly purchased from the wall
- News and updates
- Temporal Purge: Z
- Nov 21st Patch Notes
Source: Steam Community (opens in a new tab)
