===RESTART STEAM TO UPDATE RIGHT AWAY===
-Added new class: Stalker
--> First conditional unlock class, must achieve player level 21 and complete the game in 30 minutes or less
--> True melee / ranged hybrid with fast weapons, doubled projectiles and cannot use whirlwind
-Added new weapon: Scythe
--> Scythe is like a long range sickle that is slower but deals more damage and has some unique weapon skills such as echo and fracture
-Added new weapon: Dual Cleavers
--> Dual cleavers are the fastest dual wield weapon and can drop for Struggler, Martyr, Gladiator, Duelist and Stalker
-Added new curse orb: Darkness
--> Darkness creates a fog obscuring vision at long distance. Gives +2 item level bonus
-Added new elite enemy type: Echo. Echo makes casting type enemies double up on their spell casts
-Showing overall player level on the class select screen
-Buffed mana battery mana potion gain per kill from 4% to 5%
-Completing the Final Trial with a class will now reward a burning star icon (instead of just a star)
-Charging a weapon attack now charges faster with increased attack speed
-Added two skill statues in hard to reach places in the large trap portal room
-Tweak some projectile audio being way too loud and stacking to unreasonable levels
-Made frenzy cap at 10 like other skills (was 11)
-Made scares do less durability damage to staves (should be closer to melee weapons now)
-Added glowing particles to skill reroll statue to be easier to see
-Made the saw trap 25% bigger, brighter and deal 20% less damage
-Fixed performance on some scares sticking around when they shouldn't
-Fixed bug where you could swap weapons while dead or grabbed by a scare
-Other minor tweaks and bug fixes
