"No point in shooting if they can't hit me!"
Melee and energy attacks can be evaded by rolling!
But wait! Rolling consumes your battery, so use it sparingly.
Rolling is ineffective for some attacks that are low to the ground.
That's when jumping comes in! Excellent!
Familiarize yourself with the enemies' cards, and master the art of evasion!
Roll to attack!
Rolling, it's not just for evasion, you know?
Attack, roll, attack, roll, attack, roll...Be careful not to get dizzy!
Canceling movements, rapidly switching between attacks...
Rolling can be used in a variety of ways, for smarter performance.
By landing attacks to charge between rolls, who knows,
maybe 999 combos isn't all that impossible?
That's it for this week...
Next week's issue will be:
Does high risk mean high return?
The difference between "Guard" and "Just-guard"
Don't miss it!
Please add this game to your wishlist!
https://store.steampowered.com/app/1490610/METALLIC_CHILD/
