Dear Users!
Update news are here from Broken Universe development team.
Version 0.9.18 update has been applied.
In this update, various improvements including the new direction of the boss stage have been reflected. 😊
UI expressions for situations such as when mounting a module with a range-related option to a tower with a fixed range have been added to reduce confusion about option reflection, and the pre-placed bush field element in the 'Extermination Stage' has been deleted. In addition, the phenomenon of incorrect scores being registered in the overall leaderboard has been corrected, and the overall leaderboard has been reset. It doesn't affect player's score for each stage, and player don't have to worry as the overall leaderboard will be updated as soon as player log into the game.
About Future Updates
We are preparing the 'Tower Fusion System' mentioned last week, and we are preparing to update it within this month. There will also be a major balance update for towers and barriers before the tower fusion system is updated. 😀 All towers will be rebalanced by lowering the upgrade cost of all towers by half of their level 1 cost and lowering the cost increase per same tower to 5. This will not only allow player to build more towers, but will also significantly increase the upgrade efficiency of towers. This is a change in case tower fusion is rarely utilized due to its too high required cost, and as the cost of a level 3 tower is reduced to 2/3 of its original cost, we think we will be able to try tower fusion often. 😉
Thank you for enjoying the game 💖 and feedback is always welcome. 😊
v.0.9.18 Patch Notes
Improvement
- When clearing the boss stage, new directing has been added to the boss.
- An expression has been added for a situation where the module option related to the range does not apply to a building with a fixed range.
- The Planets tab has been split into main chapters and sub chapters on the encyclopedia page.
Balance
- The level design of Chapter 4 Special 3 Stage has been changed.
- The "Bush" field element from Chapter 6 "Extermination Stage" has been removed.
- An effect that pushes all monsters has been added to the vacuum skill of "Angry Elephant" boss.
- The "Giant Cactus" element's ATK has been changed from 10 → 15.
- The "Umbrella" monster's the maximum distance traveled by the ability has been changed from 9 → 6.
Bug Fixes
- Fixed the issue where the train was heading in the wrong direction on the stage of the planet "Citiny".
- Fixed incorrect tile and prop placement on some stages.
- Fixed the issue where the skill icon did not reflect the power by enhancement and researches.
- Changed so that 0 points are not registered in the overall leaderboard.
- Fixed the issue where the trophy count was displayed incorrectly in the overall leaderboard.
- Fixed an issue where "Giant Cactus" was missing the firing sound.
