Hello users!
Here is the news from Jinthree Studio, the Broken Universe development team.
We're constantly improving a lot of things, but in the next weekly update, we're working on some big changes with a special focus on level design.
'Unbuildable Terrain' is a new part of the game, and all stages are redesigned accordingly.
With this improvement, it is possible to add stages that allow for a newer experience, and various strategies are expected.
There will also be a balance update along with this, and improvements to the boss stage will be included. By setting the movement speed of the monsters lower, it would definitely be beneficial to construct a longer path. Currently, the strategy of placing powerful towers around the lander to block them is often effective, but we expect that this balance adjustment and the introduction of new terrain will allow various strategies to be used.
We'll be back with the next update.
Thank you!





