Dear Users!
Update news are here from Broken Universe development team.
First of all, I would like to thank the users who enjoy the game for receiving a lot of feedback.
There are still a few important updates until the official release, but based on the feedback, many areas have been improved and many problems remain also.
The main updates we had planned until the official release were focused on content updates, but during the Early Access, we found that there were more problems with other parts than the amount of content. In particular, we are very aware of the problem of translation quality.
So, rather than proceeding with the 0.11 update quickly, we would like to proceed with the future update after making up for these parts as much as possible. Therefore, we will postpone the 0.11 update schedule to the end of next month and focus on the following areas.
Improve Level Design
The overall progress of the game is slowed down. This includes increasing the stage time by 1 minute, reducing the resource acquisition rate, and increasing the spawn interval of monsters.
Change Stage Clear Condition
After the last monster appears, player must defeat all monsters on the field to clear the stage. Currently, the game felt boring with little time remaining, and the fun of clearing the game was halved.
Improve Game Flow and Dialogue
The number of stages in Chapters 1 and 2 is reduced to speed up the early game. In addition, we plan to simplify the story and significantly reduce the amount of dialogue between characters.
Improve Translation Quality
We plan to provide consistent and high quality translations by translating English/Chinese/Japanese through a professional company. After that, Russian and Spanish will be added.
