
Hi
Next Fest is almost here so I'm releasing my Alpha Demo to get any last minute feedback before Next Fest.
What's in the Demo?
The demo has a single system to explore with several non combat encounters and four combat encounters. Currently there's no tutorial, only hints in the left side of the screen but if you played games like XCOM this game should be easy to understand.
Many special features like the "Procedural Campaign", "Dynamic Rivals" and "Loyalty and Infamy mechanics" are not active in the demo but I hope to get them ready for Early Access.
About Next Fest
Next Fest is the new name of the Steam Games Festival and I decided to participate so I could promote Void Marauders. I'm a one man team with no publisher so it's hard to get noticed but I'm working hard to deliver a good game.
Full disclosure: I won't be making a livestream for Next Fest because frankly I have no experience doing that so I rather spare you the bad experience of listening to my thick chilean accent and bad mic while I play the demo. I prefer that you make your own opinion by trying the demo.
What's Next?
I hope to get some feedback for the demo and if there's any problems fix them before the festival but I will also use any feedback to guide my last development stage before I release the game in Early Access. I have a vision for the game but I will be listening and open to any changes if the community is vocal enough about them.
Regards,
Jorge
