Hello everyone, this is Verde and the second weekly update for Role of Hex is here!
While there is some content in this update, the update was mostly focused on optimization. So you can expect your FPS to remain at 60 for an extended amount of time journey.
Several changes and bugfixes are included, Verde tried to list them:
Suggestions from the community
- Turret price is now shown in the top-right corner. Suggestion by Marian, from our discord server.
- When quickbuy is active, you can sell stuff holding "G". Suggestion by Marian, from our discord server.
New Upgrades!
Protect
Yellow active skill. Makes buildings within its area of effect invulnerable for 5 seconds. 60 seconds cooldown.
Map changes
Desert Gems
Spawn rate reduced from 25% to 10%. The time between activations no longer grows. The damage threshold now grows linearly with activations instead of exponentially. Their loot now becomes progressively better as they are activated.Desert Mines
Spawn rate increased from 25% to 40%
Enemy Changes
Moving Wasphouse
Wasp count reduced from 19 to 7 Wasp damage increased from 50% to 100% Wasp HP increased from 50% to 75% Now tries to propel their wasps forward. Can no longer spawn enlarged.
BUGFIXES!
- Flamethrowers are no longer affected multiple times by "King of the Hill".
- Buildings no longer explode for 0 damage when you don't have "Out with a Bang"
Verde is still working on optimizations, so expect even better fps next week.
