The technical demo for "Game Dev Masters" on itch has concluded.
The demo is still available for play / feedback, but development of that stage has concluded.
I would like to take a moment to thank everyone who participated in the technical demo. We had over 300 downloads, which generated so much amazing feedback / suggestions / bug fixes.
I am very grateful to everyone involved. Some of the current features in game are a direct result of player feedback / suggestions. The engagement of players through itch and twitter has been fantastic.
The next development stage will focus on some of the more minor details as well as visual fidelity / polish / tutorials / Hud artwork.
I hope to have a playable steam demo out in March, although this is a tentative date and I will not release a demo unless I believe it is ready for players to have a smooth and enjoyable experience.
Please follow me on twitter @hulgarth if you want to stay u-to-date with progress or if you want to chat about the game's development. Of course you can also use the steam forum as well, or contact me directly via email. I am open to listen to anything you might have to say about the game and its direction.
My aim is to create a well balanced and competitive tycoon experience drenched in logic and player choice. If you have any ideas for game features or content please do not be shy, everything will be considered and or implemented where possible.
