- Added optional tire wear - when enabled, tires lose their performance, and it is possible to change them in the pit
- There can be up to three tire compounds with different endurance and initial performances (use left/right in the pit to change)
- There are lots of tire wear settings to tune, use Physics debug (Ctrl+F6 twice by default) to analyze
- If fuel and full tank slowdown are enabled, it is now possible to enable changing the initial amount of fuel
- Added a new "action" control (by default Return on keyboard, replacing "brake2" for joystick), hold it to not get more fuel in the pit (while changing tires)
- Added the possibility to create vehicles with "complex locking" braking: smoke doesn't come immediately - optionally affects grip, braking and tire wear
- New steady collision box for the formula model - with 100% steadiness, fully contains tires (enable Physics / Old legacy collisions to use the old model)
- Added a new experimental physics setting, Stuck Avoidance - reduces some cars getting stuck when driving next to each other (by adding sideways movement)
- Vehicle camber angles can now be tuned separately for front and rear wheels - also inverted the sign to use the standard convention
- Increased the maximum number of objects in a level, but with a new complexity limit (there can be more simple objects but not that many complex ones)
- Doubled the maximum length of sequences (like walls) in levels
- Session standings can now contain up to 100 players (multiple pages if more than 25), meant especially for multi-day sessions with changing players
- Starting light object(s) in levels now change color based on whether the event is on
- Removed the black glasses of the main lights in the Sport2 vehicle model (was LOD popping, too)
- Made the maximum No ball touches time in soccer tunable, previously it was hard-coded to 30 seconds
- Added a new Recording setting "Hide Full Paths In Logs", use e.g. when streaming and not wanting to show your user name in the path
- Ultra graphics preset now uses SyncedMax as the FPS mode
- Updated Unity version, possibly fixing some random issues
- Miscellaneous other minor fixes and improvements
- News and updates
- Turbo Sliders Unlimited
- Update Notes for v0.91
Source: Steam Community (opens in a new tab)
