To generate the world of Runika, a complex map generator is required that can combine random generation with pre-built areas. Mistakes creep in from time to time. A single wrong bit could cause parts of Wealdheim to disappear. Always a moment of heart attack for me, but here is the fix!
New objects
- You can make a sleeping bag at the tailor's table. This can simply be picked up from the floor, making it ideal for traveling.
- The new beacon flag shows an arrow so that you can mark locations.
Graphics
- For International Pride Day, on June 28, even more heart flags are now mingling in the rain at Blargh! 🌈🌧️
Customizations
- There is a new category "Base Building" in the recipe book, which makes it easier to understand where to find something.
- Normal torches can now also be crafted on the regular crafting table.
- Directional arrows now become larger when approaching the target.
- A fallback framerate limit is now available for systems without VSync.
- As long as the game is not the active window, the framerate is throttled to 12 to save energy.
- Branwen's description to the farmhouse has been improved.
- Default "deadzones" are now set for controllers to improve control.
- The Jack-o'-Lantern pumpkin is now available at Sao.
- The new furniture can now also be crafted in birch wood.
- A note is now displayed in the intro that it can be skipped.
Bugfixes
- An error in the data migration of chunks sometimes led to parts of Wealdheim being reset.
- An incorrect "active" flag on chunks could cause Wealdheim to partially disappear.
- The Spectaria kept reappearing at the Home Totem.
- In the intro, the daytimes were not adjusted to the shortening of the night.
- A Unity bug regarding mouse clicks had to be worked around, as some menus could not be opened as a result.
- The heading of the settings is now immediately positioned correctly.
- The moving background setting was still present.
- When closing the menu via controller, the cursor would remain.
- Before the first save, the time of day was not applied correctly when changing scenes.
- The Catboy Viking Achievement could no longer be obtained.
- Enemies could still move the camera around after you died.
- When entering a new scene, the cursor only became visible after moving the mouse.
Known bugs
- Sometimes cliffs are not displayed correctly.
Coming soon
- More villagers in Wealdheim.
- New enemies!
Twitch
https://www.twitch.tv/artimus83
Discord
https://discord.gg/AWPcAfC
Website
https://pad-soft.de/
