Hello Pioneers!
This time around, we spent a lot of time working on cool new features that add a lot to the game.
A lot of changes were focused on exploration so the player can explore more easily while not getting lost.
Features:
- The player can now swim and go under water
- Ingame release notes
- Footstep sound fx change depending on what kind of ground you are stepping on
- World markers to track the last bed you slept in and other players
BugFixes:
- Item eat interaction isn't always working
- Wild onion has no physics and just float in the air
- There is an interaction text when looking at uninteractble objects
- Item database does not load in build
- LODs where not used correctly
- Plant growth was not working as intended
Improvements:
- Adjusted the time scale
- Force the time to be static in the main menu
- Got rid of some unwanted effects and sounds
- Automatically detect the correct player vertical spawn position
- Reworked terrain generation so it is more flat





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