Fixing a critical loading bug and some smaller improvements that I already had ready.
Tomorrow evening potentially another update, this time with some new events.
improvements
- made start path more obvious
- keys are now auto removed after use and show usages
- showing item pick up in the bottom left corner only for key items so far
- hint when arriving in castle to use flashlight
changes:
- removed leaning and changed examine to Button "E" (hoping it is more intuitive by default - reminder: you can rebind any key under options/controls!)
- slightly increased walk speed
fixes
- after loading - game world not loading in correctly
- used items after loading weren't initialized correctly
