CHANGES
- The sound of the splash screen, where the auto-save indicator appears, has been softened.
- The sound of picking up crystals has been softened.
- All inputs requiring a button to be held down are now shorter and standardized across the board, except for a few very specific cases.
- Areas containing acid clusters are now marked on the map.
- Slight repositioning of an acid zone.
- The icon for Trehium has been slightly increased in size on the interface window map.
- The ticks from the incinerator on Nocturnes no longer occur every 1 second but every 0.75 seconds.
- The incinerator's default damage per tick has increased from 25 to 300.
- The Bunker turret' upgrades now significantly increase their attack speed. At maximum upgrades, their attack speed is halved compared to the previous setting.
- The bunker turrets' default damage has increased from 20 to 95.
BUG FIXES
- Proofreading of texts in English.
- The background of the level-up icon on the UI has been re-centered for Jensen and the battle drone.
- The boss window would activate when opening and closing the interface window, even when not in fight with a boss.
- The window that shows the item you picked up wasn’t appearing.
