Hello CloseCall fans,
We have some updates regarding our current development status.
Reactive Entertainment is a new studio formed in 2020, our goal was to receive enough in funding by end of 2020 to employ one full-time developer.
Originally, we had a Patreon to receive funding, however it was made defunct as pledges dwindled, and we no longer wanted to support the rewards system for pledges.
Our current financial support comes from itch.io "name your price" demo downloads, and Steam Early Access purchases.
From these sources, we are generating about $14 a week. We are unable to meet our goal.
Because Reactive Entertainment is unable to employ, our development is done by the team of founders/volunteers who take some free time to work on our games.
Our previous prediction of release by Summer 2021 is no longer possible, as the available development time from volunteers has reduced by roughly 1/5th. We predict our game will be available in full by 2022 or later.
We will be exploring other options for financial support.
We also want to hear from you, where/how do you think we should fund our game? Should we create a new crowd funding platform?
Click on the "Discuss" button below to share with us what you think!
