Hello everyone!
Don't hesitate to report your problems to the official discord or the steam discussion area!
Here is the new 1.0.b patch:
Addition:
- It is now possible to view Aldriak's upcoming specializations (in the same way as all other characters) by visiting the ship's bridge or entering the secret base.
Change:
- Increased damage for the Thief's special skill.
- Monsters will no longer appear in the middle of a puzzle where rocks had to be placed in holes. The latter were too distracting for a phase requiring reflection.
- I've retextured the rivers and poison lakes to match their hitboxes more closely (before, the player had the impression of walking alongside them, but took damage).
- I added appearance points for Darsuke's powerful monsters (red). The map being large and dark, they were too difficult to locate.
Corrections:
- French lapsus.
- Poison zones that passed through certain barriers in the Darkness biome.
- Fixed a bug that caused the music to restart when exiting a Technologia room.
