Hello!
Here with a Public Test Branch patch! I pushed a few fixes earlier this week without a changelog, so I’ve included some them in this list. Thanks a lot for testing and sharing feedback!
🛠️ FIXES:
Fixed an issue where achievements could still unlock during testing. (If you got any—consider them a testing gift 😄)
Fixed the tutorial starting up in the test version.
Background music now plays through the entire playlist before repeating a track.
Fixed an issue where subway-related agents weren’t showing in the hiring window.
Fixed a bug where rooms would shrink to one tile if built before the first in-game day started.
Escalators now properly connect to the switchboard.
Elevator shafts now correctly connect to the switchboard after being placed.
Items now properly register their power usage when a switchboard is placed.
Fixed a bug where locomotive driver contracts wouldn’t end after selling the locomotive.
Fixed an issue where the utility lines menu sometimes wouldn’t open after placing a switchboard.
Switchboard lines now get properly removed after selling the connected item.
Fixed some contractor salaries not being paid.
Contractors now end their contracts correctly when there’s no money to pay them.
Contractors now leave when their contract time ends.
Subway and bus mechanics now correctly switch to their assigned active work.
Fixed a bug where garage vehicles didn’t require maintenance even after their maintenance interval passed.
Customers no longer leave with uncompleted To-Do list items.
Bought newspapers and books now correctly add to a customer's spending record.
Fixed the second subway wagon not appearing in the UI.
Fixed an issue where customers were committing more crimes than intended after the rating system changed from 0–10 to 0–100.
Resolved a bug where customers who left early wouldn’t display their reason if they were waiting for the bus.
⚙️ CHANGES:
Custom Mode is now unlocked for public testing.
No Sweat Mode is now unlocked for public testing.
Removed the rating adder/remover tool from developer tools in the test build.
Increased the research cost of Electricity II from level 3 to level 4.
People now display the facial expression of their last moodlet for 20 in-game minutes before switching back to their dominant mood.
Customers no longer try to perform their favorite customer service task if it hasn’t been unlocked or researched.
The base bet amounts for casino games have gone up by about 35%.
Customers now receive a random positive moodlet when exchanging casino chips.
🎵 ADDED:
Added 25 brand new, creator-safe original background music tracks, and removed the old ones.
Added 4 new wallpapers.
Added ambient audio FX to overlay views.
🖥️ UI:
Added a "Fired" indicator box for the employee menu.
Fixed walkway foot traffic info text overflowing into the graphics area in the menu.
Fixed an issue where subway parts showed incorrect taxi tooltip info.
Added audio SFX to most main menu buttons. (Still working on the rest!)
Fixed mechanic agent skill info text overflowing into the graphic area.
Let me know if you find anything weird!
Thanks again for testing 💙
