
Hello, Mercs and Aliens!
While we're making preparations for the Open Beta that's coming this summer, our team decided to post a short update to get you in the loop.
NEW WEAPONS
With our approach leaning more toward militaristic realism, we're determined to introduce more real-life guns in the Open Beta.

M4A1 ▲


Kriss Vector ▲

SCAR-L ▲

RD-704 ▲

SIG MPX ▲

Heckler & Koch MP7 ▲

Various Attachements ▲
Working on weapon animations ▲

Attachable laser mine ▲
Merc starter kits will include a distress flare. Weaker than regular flares purchased from traders, it will give a Merc the chance of survival against Alien Monsters in the early stages of a mission. ▼

ALIEN SKILLS & UI REWORK
We've reworked the Alien Monsters' UI and added a reticle for the Spit ability. ▲
NEW AI-CONTROLLED ENEMIES

By-products of an interbreed experiment ▲

A stationary turret to protect defend rooms ▲
PERFORMANCE IMPROVEMENTS
The game is being upgraded to Unreal Engine 5.4.1 to noticeably boost performance & FPS rate.
MISCELLANEOUS
Check out the Dev Podcast, where we talked about our plans for the Open Beta:
https://www.youtube.com/watch?v=FFpqv4rR0ww
We've uploaded the Main Menu Theme to YouTube. Enjoy:
https://www.youtube.com/watch?v=3Odwdj7pqjw
Last but not least, Level Zero: Extraction was featured in the printed PC Gamer magazine. It seemed like a cool thing to share.

Stay tuned for future announcements regarding the Open Beta.




