Hello friends! Thank you for perusing our Steam page. As you are probably aware, the Community Hub for a game is a place where the developers can showcase announcements and upcoming changes and events for their game, and we will be doing just that.
Flashlight is an indie project with a small team. About a year ago we decided to begin tinkering with the Unity engine to see what we would create. Our efforts have coalesced into Flashlight.
Here's our first Youtube video that showcases many of the features described below:
The High-Level Overview
Flashlight is a top-down 360-degree looter shooter against zombies (PVE) and other players (PVP).
The Drilldown
Our survival mode (PVE) features 1-4 players acting cooperatively to fight waves of zombie hordes. We have a variety of zombie types and bosses whose abilities will cause the players to form strategies to survive. Our survival maps are procedurally generated, with randomized terrain, street layouts, and buildings being different each time you play. Loot crates from the buildings to find ammo and items to stay alive.
What We Think Makes It Interesting
We're employing an old arcade-style scoring system in the survival mode, which encourages friendly competition, but also rewards the players at certain scoring milestones. Current milestones include being able to call in an airdrop with more loot and spiked barriers that can be placed on the map in order to hold a strategic point. More items are being worked on and will be available in the future. Increase your score by getting kills, and also increase your score multiplier by pulling off various special kills, such as using the pistol "bouncy bullets" to ricochet bullets off walls and kill zombies.
PVP Modes
We currently have two available PVP modes: Capture the Flag and Team Deathmatch. The maps for these modes are hand-made, with maps supporting either 2 or 4 teams at a time. We have AI bots finished for both of these game modes, which can be used to fill out your matches if you don't have enough human players. We're pretty proud of our bots, and we think they make a fun addition to the game without being frustrating.
Weapons
All of our weapons include a secondary fire mode. Use bounce shots from the pistol, stun an enemy with the alternate fire shotgun blast, launch a barrage of rockets at your foes!
Check back here for continuing updates as Flashlight development progresses!
