- This update mainly introduces a temporary worker system for construction cleanup processes and monster facility gathering tasks, enhancing player control over gathering and cleaning workflows.
- There are also several other improvements:
- Optimization: Increased the priority of builders’ self-preservation behavior to prevent them from freezing or starving due to being too busy
- Bug Fix: An issue where the “Ascension to the Throne” achievement was triggered incorrectly
- New Feature: Added an unlocking progression for Religious Faith Power skills
- Optimization: Excluded flowers offered at cemeteries from ground item pickup statistics
- Bug Fix: In some cases, manually increasing construction priority did not work when the number of simultaneous constructions was low
- Bug Fix: Temporary workers were not assigned when dismantling ant nests
- Optimization: The setting to prevent the camera from moving to newly arrived refugees in the refugee reception window is now saved in the save file
- Balance Adjustment: Signboards no longer require a construction process and are completed instantly
- Bug Fix: The setting “monsters frequently appear near monster lairs” did not take effect in non-hardcore mode
- Bug Fix: Enemy cannons sometimes failed to fire shells
- Optimization: The treasury can now directly draw resources from shelves, ignoring the shelves’ planned inventory
- Optimization: After submitting items from the treasury for main quests, the planned inventory of those items is automatically reset to zero
- Optimization: You can now set the quantity of consumer goods allowed to be stored in residents’ bags
- Bug Fix: An occasional issue where some items on the ground could not be picked up
- News and updates
- Territory: Farming and Warfare
- Experience Improvements: Added Temporary Worker System
Source: Steam Community (opens in a new tab)
