Who won Trial #6 you ask?! *drum roll* Sad/Sadgrub! Congrats yooo! We were immediately impressed by the quick hookshotting and that rollout skip was a total *chef's kiss*.
This means Trial #7 is now up and the next portrait can be won by ANYONE!
(Disclaimer: If the winner won previously, the next entry will be the winner for the portrait instead!)
Trial #7 is an interesting one, look at that big structure! And all of those knockback bullets, wowza! Good luck!
Additionally, we also pushed out a patch, check it out!!
New Additions
- Discord Rich Presence has been added.
- Optional bindable "reset level" button has been added to the control remapper.
Balancing/Adjustments
- Camera zoom in/out is now remembered across levels & resets.
- You can no longer glide out of a rollout when entering it mid-air.
- A rollout mid-air now always yields the same height, independent to rising/falling.
Fixes
- If you perfectly time a jump or bounce during a hookshot it no longer locks your controls/camera.
- Hookshot targeting has been slightly altered to be more precise when the camera is zoomed out.
- Manually respawning during certain actions no longer leads to some animations & actions getting stuck.
- You now properly fall/slide when standing past a bevelled edge.
- Holding forward no longer negatively affects things like the rollout jump's speed.
- Punching during a side jump and similar actions no longer abuses the momentum gain.
- If your level time is clearly impossibly fast, it will no longer be submitted to the leaderboards.
- Toggling the same turf hotkey twice no longer clears out your toggle history.
- Leaving the leaderboards in the quest tab now returns your mouse control.
- Leaderboards with less than 6 entries now scoll correctly.
- You can no longer toggle the pause menus during hint pop-ups.
- Arrows for navigating photos are now clearer.
- Normal expression no longer skipped when you cycle to the left during selfies and always display the right text.
PS: Our portrait gallery of CHAMPIONS is growing bigger and bigger:

