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Small Performance Patch

Hey everyone!

We've been pushing out some patches to fix some issues related to multiplayer synching and some graphical issues. Everything should be working now, so we're focusing again on finishing up the soundtrack.

If you're running the game on a Mac with Apple Silicon (the M-series processors), the game will run slower and the time of day will be wrong. We've almost solved this, so keep an eye out and we'll have it fixed soon.

Fixes

  • Fixed outline smoothing - the lines are less jagged and the general intensity is more balanced
  • Fixed switches not working for clients in multiplayer
  • Fixed interactables not working after being downed
  • Fixed lightmaps in The Nile
  • Fixed white floating blocks in The Nile
  • Fixed blacked out buttons in UI
  • Improved multiplayer synchronization reliability