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Vehicles & Enemies Update (available on testing!)

The new update is out on testing.

Try out cars, boats, and helicopters and see if you can make it in the new enemy bases.

This is a big update and will need lots of testing! We expect a lot of bugs, so please report any you find!

Full List of Features:

* Added vehicles (cars, boats, helicopters)
* Added enemy bases
* Added contextual music (combat & exploration)
* Added enemy kill and knockout popups
* Added a race track level
* Massively optimized enemy CPU efficiency
* Added the ability for enemies to climb ladders
* Improved enemy AI & path-finding
* Updated the outline artstyle
* Implemented full UI navigation for controller input
* Highly reduced the likelihood of camera clipping
* Fixed the ingredient spam that can occur in Pizza Panic
* Fixed the Throwing Knife blueprint being incorrectly assigned
* Fixed ammo being able to be picked up while downed
* Fixed the doors in Et tu, Bingus being unreliable
* Fixed the cage floors in Pongo City
* Fixed the navigation mesh in Hotel Playa del Sol
* Improved all navigation meshes in all levels
* Updated enemy collision meshes
* Fixed frozen status effect persisting between respawns