Fixes:
- Fixed ragdolling while flinching.
- Temporarily removed stat scaling from combatants.
- Bug from holding RMB / LMB at same time and releasing in certain order.
- Fixed sensitivity not dropping from swinging / blocking.
Additions:
- Added on click swing / block. Old hold and release method in options.
- Double click equip added.
- Added 1h crossbows use for AI.
- New materials added on armor.
- Added LMB click to unsheathe.
- Increased base energy regen per tick to 15.
- Meshes added for Bolt Quiver, Bullet Pouch, Light Armor, Heavy Shield
- Added 2 angle description to shields
