
These are the new updates to my river since the last post. The foam blends better with the water now and looks less harsh. The river edges blend in better too. Some 3D offset has been added to areas of high pressure to look less flat. Also the flow has been extended to splashes, bubbles, rain drops, vfx and all other particles for the most immersive river experience. While it might seem non-essential, without these it's just too immersion breaking to have raindrops stationary on a river.
