Hey guys, happy Friday! Welcome to our 2nd dev log from behind the scenes.
Right now, we're making some finals tweaks and changes to the game to prepare for our first playtest next week. Starting July 16th (thats 1 week today!) we'll be having a very small invite-only first look at Die After Sunset - and we'd love for you to be involved! We'll be hand picking a small group to take a first peek at the game and helping us squash some early development bugs and provide us with invaluable player feedback - we can't wait for you all to get in!
If you'd like the opportunity to be included in this playtest - please sign up on this website for the chance to be involved!

Outside of this, we've been adding a ton more hectic items to make the runs more chaotic and unique with each playthrough. I won't go into too much detail just yet, but from magma grenades to killer hulahoops...the party doesn't stop at Waikiki Beach.

Wu-Tang grenades confirmed????

Never skip your B-12's, people.

Its never NOT ramen o'clock
That's it for this week. If you're interested in future updates, be sure to hit that wishlist button, as well as following us on Twitter and diving into the conversation on our Discord.
Click here to sign up to playtest Die After Sunset
Till next week!
https://store.steampowered.com/app/1440010/Die_After_Sunset/
