Creatures from the other world! How have you been? 💀
From the release on October, Andrés has been working on The Black Heart to bring you this new and terrorific update with "The red dream"...

The third chapter of the story mode with Peketo is now available!
Also, a lot of fixes and improvements has been made based on your awesome feedback. Thanks for that!
So below is the full list of changes in this new version 1.3-EA2.
We're also trying to add new game modes, but we depend on the progress of the engine Ikemen for that. Hope we have news soon 🤞
Cheers and let's go cover in blood once again!
Tobías
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Full list of chances and improvements from new version 1.3-EA2:
- Third chapter of the story mode added (Peketo).
- Updated to the latest version of the Ikemen engine (V.96).
- Added 32 bit version (x86).
- Movelist is easier to understand.
- Screenshot folder added (F12 to generate a screenshot).
- Controls are more responsive.
- The game starts in windowed mode to avoid crashes (ALT+ENTER for fullscreen)
- Minimum distance for throws increased from 3 to 10 pixels.
- Animus' killer mode fire animation improved.
- Survival mode specifies which match you are in.
- The survival mode result screen includes both characters when in team mode.
- The survival mode result screen and continue screen have music.
- Time in matches increased to 99 seconds.
- Ananzi's killer mode improved.
- Continue option text reads better.
- Final boss' teleport spam limited.
- Noroko's Obon supermove can't hit enemies if they block while crouching.
- Direct body special moves require more time to reset, leaving the attacker open to counter attacks.
- Final boss combat is now just 1 round with more time (120 seconds).
- Added visual and sound cue that indicates that the power bar is full.
- The damage of all attacks was rebalanced.
- Combo dampener system added to reduce the total damage of big combos.
- Spanish version has menues in spanish.
- Shar-makai's rising sting special attacks leaves the enemy open for more combos.
