The latest major update to Monstermonger greatly extends the Bestiary, adding new achievements, graphics, sounds, effects and collectables. In addition there are a significant number of quality of life improvements as the game edges nearer to a full release.
Full change list is as below:
- Added new Bestiary Monster menu
- Added new Bestiary Realm menu
- Added new achievements for Bestiary completion
- Added explanation of Bestiary to Tutorial 6
- Added graphic effects for monsters not yet in bestiary
- Added frame colouring for completed Bestiaries
- Added graphic effects for some monster attacks
- Added controller rumble effects for some monster attacks
- Fixed inconsistent colouring of skill names
- Fixed edge case for grayscaling villagers
- Fixed fog/mist effects in sea / swamp realms
- Fixed dragon breath lighting effect
- Fixed rare race-condition leading to inconsistent state
- Improved performance by ~5%
- Improved background scenery in the Bestiary
- Improved main menu structure
- Improved game install icon
- Improved sound effects for several monsters
- Improved animations for several monsters
- Improved textures for several monsters
